Metal Gear Solid V: Phantom Pain released on the 1st of September and this open world game is a one hit wonder. Reviews and critics giving this fifth branch 10 out of 10 or 4 out of 5 which is considered pretty high for a mainstream game. My best bet would be the fact of being open world and as well the feature game is simply fun and creative.
Heads up for spoiler and this is just my personal review.
The game is entirely made with side missions, companion to assist you, variety of animals can be captured, easy extraction gadget, slow-motion sequence, top-notch boss battle,
The controls overall may seem complicated with a lot of function and every button have their own specific tools. After a few missions, you will definitely get a hang of it, but most of the time, it doesn't require you to hold it long for every action. I personally haven't tested out the controls of the game yet even though I have a PS4 but I am too lazy to get it and money doesn't exactly grow in my bank account easily.
There are few main features I would like to talk about.
Side Buddies is one of a good feature if you don't want to have to have a lonely mission or whenever you are in
Weapon customization is a new feature in MGS overall after you completed a certain mission. This beautiful feature lets you choose the best and strongest weapon you can create as long as you have enough GMP (cash). Adding on, you can as well choose colors to match your desire and as well an emblem as part of your signature. It is very handy when you have to deal with major bosses. Besides weapon, you can even customize your helicopter color and as well, the platform of the base.
There may be limited item you can choose (compare to previous MGS) and only one side buddy for every mission but you will know all the things you are carrying before commencing a mission. Basically a status report before you select the time that you wish to go to that place. Specifically, you can choose the time that you wish to go either morning or evening, but depending on you, the activities of the soldiers will be more frequent if you keep choosing the same time over and over.
Variety of missions are another plus point - ranging from the main mission to time limit side mission. Most the missions were all about capturing a target, destroying the object or boss battle.
Oh yes, most of the boss battles
The slow motion occurs whenever an enemy sees you and you might have enough time to kill it or sedate it. This concept pretty similar to Hitman Absolution
Lastly, it would be acquiring supports and as well drops (items, ammo and
In terms of storyline, I would say MGS5 looks like a whole new game. It doesn't seem to be a spin-off of their previous branch, but even though they have used old characters back into the game, I personally think it is a new standalone game. I personally watched all the past of Metal Gear Solid game from the first one ever, but I guarantee that I may be wrong as my memories are pretty faded. You will definitely find some old characters that has been aged or into a new character based on Metal Gear Solid
I believe there are still more function but I may not have found the right video of it. All the features I mentioned are the one I have personally watched throughout the gameplay. I may not be the best one to critic or review about it, but I have tried my best from the knowledge I gained.
Here are the links
1)
2) Tetra Ninja
3) 20 Random Things by The Zone Gamer (You can play as a woman as well in the single mode campaign)
4) Tips & Tricks by Dante and Holly
I will definitely get the game...
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